My work is the creation of a scene that we all individually and cohabitate. It is the "static" representation of the modes we choose to put forward into the world. The edifice of our perceived best self. My paintings contain different styles of material application to separate and enhance the varying levels of intention within the image. The realistically rendered head is to represent the person as they are. The 2-dimensional, phallic cartoon shapes the head looks through are to represent punching bags that we create as the ultimate outward appearance of ourselves. Finally, the remainder of the composition is to depict the spectacle of our existence with references to pop-culture, philosophy, and art history, i.e., the allusion to a fair peep board as the background.
I am concerned with existence and the creation of pertinent, meaningful information. Information does not necessitate meaning and meaning is in short supply. We live in a world that is constantly producing information, but we cannot necessarily rely on every piece of data as truly significant.
The information that constitutes meaning does not necessarily import the importance of meaning itself. “We think that information produces meaning, the opposite occurs. Information devours its own content. It devours communication and the social.”[i] When we place too much information ahead of the content it purports to stand for, we lose any meaning that would make for a viable social utility.
[i] Baudrillard, Simulacra and Simulation, pg. 80
I am concerned with existence and the creation of pertinent, meaningful information. Information does not necessitate meaning and meaning is in short supply. We live in a world that is constantly producing information, but we cannot necessarily rely on every piece of data as truly significant.
The information that constitutes meaning does not necessarily import the importance of meaning itself. “We think that information produces meaning, the opposite occurs. Information devours its own content. It devours communication and the social.”[i] When we place too much information ahead of the content it purports to stand for, we lose any meaning that would make for a viable social utility.
[i] Baudrillard, Simulacra and Simulation, pg. 80